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Sep 20, 2024
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CSC 3315 - GraphicsCredits: 4 Introduction to algorithms used to draw two and three-dimensional objects on a computer screen. Possible topics include: computation of polygon orientation and area, point-in-polygon test, point-on-line test, triangulation algorithm, rotations, Bresenham’s line drawing algorithm, Cohen-Sutherland line clipping algorithm, Bézier curve, perspective projection, hidden line elimination, and hidden-face elimination. Prerequisites Computer Science 2217.
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