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Dec 26, 2024
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FYS 1230 - Tinkering with DiscoveryCredits: 4 “Science and Engineering” may conjure images of stark, precise, and rigid procedures, when in fact, innovative scientists must practice creative thought processes in order to get to that “eureka” moment. In this hands-on course, students will tinker, that is, try something that they don’t know how to do (yet). Options will include but are not limited to 3D printing, robotics, creating textiles, and repurposing an old item into something new and useful. Risk and playful curiosity will be encouraged, because this is what leads to discovery. Students will learn and practice the same iterative processes used by scientists and inventors that can be applied to everyday problems.
McDaniel Plan: First Year Seminar
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